This course is a best chance for whom is willing to learn this edge technology or improve personal skills set. Every topics are supported by comprehensive html canvas examples, projects and lab sessions to support and reinforce the learning curve.
Canvas was first introduced by Apple in 2004 and has since influenced the development of new next-generation online applications. It is one of the most difficult abilities in today's modern web development industry to make games, web graphics, drawings, and data visualisations without the need of any plugins, as it was in the previous Flash-dependent days.
Before proceeding with this tutorial you should have a basic working knowledge with Windows or Linux operating system, additionally you must be familiar with:
We'll go through all of the major features of the Canvas API in this course. This course is ideal for anyone who wants to master cutting-edge technologies or improve their personal skill set. To help and reinforce the learning curve, each topic is accompanied by thorough html canvas examples, projects, and lab sessions.
Please do not hesitate to contact me if you have any questions about the lectures.