JavaScript Objects

JavaScript Objects
Published on 2021-08-13 14:33:42

JavaScript Objects Property Description

  • value - The value to assign to the property.
  • writable - Whether the value of the property can be changed or not.
  • enumerable - Whether the property will be enumerated in for in loops or not.
  • configurable - Whether it will be possible to redefine the property descriptor or not.
  • get - A function to be called that will return the value of the property.
  • set - A function to be called when the property is assigned a value.

Shallow cloning

Version ≥ 6

ES6's Object.assign() function can be used to copy all of the enumerable properties from an existing Object instance to a new one.

const existing = { a: 1, b: 2, c: 3 };
const clone = Object.assign({}, existing);

This includes Symbol properties in addition to String ones.

Object rest/spread destructuring which is currently a stage 3 proposal provides an even simpler way to create shallow clones of Object instances:

const existing = { a: 1, b: 2, c: 3 };
const { ...clone } = existing;

If you need to support older versions of JavaScript, the most-compatible way to clone an Object is by manually iterating over its properties and filtering out inherited ones using .hasOwnProperty().

var existing = { a: 1, b: 2, c: 3 };
var clone = {};
for (var prop in existing) {
if (existing.hasOwnProperty(prop)) {
clone[prop] = existing[prop];


Version ≥ 5

Object.freeze makes an object immutable by preventing the addition of new properties, the removal of existing properties, and the modification of the enumerability, configurability, and writability of existing properties. It also prevents the value of existing properties from being changed. However, it does not work recursively which means that child objects are not automatically frozen and are subject to change.

The operations following the freeze will fail silently unless the code is running in strict mode. If the code is in strict mode, a TypeError will be thrown.

var obj = {
foo: 'foo',
bar: [1, 2, 3],
baz: {
foo: 'nested-foo'
// Cannot add new properties
obj.newProperty = true;
// Cannot modify existing values or their descriptors = 'not foo';
Object.defineProperty(obj, 'foo', {
writable: true
// Cannot delete existing properties
// Nested objects are not frozen; = 'new foo';

Object cloning

When you want a complete copy of an object (i.e. the object properties and the values inside those properties, etc...), that is called deep cloning.

Version ≥ 5.1

If an object can be serialized to JSON, then you can create a deep clone of it with a combination of JSON.parse and JSON.stringify:

var existing = { a: 1, b: { c: 2 } };
var copy = JSON.parse(JSON.stringify(existing));
existing.b.c = 3; // copy.b.c will not change

Note that JSON.stringify will convert Date objects to ISO-format string representations, but JSON.parse will not convert the string back into a Date.

There is no built-in function in JavaScript for creating deep clones, and it is not possible in general to create deep clones for every object for many reasons. For example,

  • objects can have non-enumerable and hidden properties which cannot be detected.
  • object getters and setters cannot be copied.
  • objects can have a cyclic structure.
  • function properties can depend on state in a hidden scope.

Assuming that you have a "nice" object whose properties only contain primitive values, dates, arrays, or other "nice" objects, then the following function can be used for making deep clones. It is a recursive function that can detect objects with a cyclic structure and will throw an error in such cases.

function deepClone(obj) {
    function clone(obj, traversedObjects) {
        var copy;
        // primitive types
        if (obj === null || typeof obj !== "object") {
            return obj;
        // detect cycles
        for (var i = 0; i < traversedObjects.length; i++) {
            if (traversedObjects[i] === obj) {
                throw new Error("Cannot clone circular object.");
        // dates
        if (obj instanceof Date) {
            copy = new Date();
            return copy;
        // arrays
        if (obj instanceof Array) {
            copy = [];
            for (var i = 0; i < obj.length; i++) {
                copy.push(clone(obj[i], traversedObjects.concat(obj)));
            return copy;
        // simple objects
        if (obj instanceof Object) {
            copy = {};
            for (var key in obj) {
                if (obj.hasOwnProperty(key)) {
                    copy[key] = clone(obj[key], traversedObjects.concat(obj));
            return copy;
        throw new Error("Not a cloneable object.");
    return clone(obj, []);

Object properties iteration

You can access each property that belongs to an object with this loop

for (var property in object) {
    // always check if an object has a property
    if (object.hasOwnProperty(property)) {
        // do stuff

You should include the additional check for hasOwnProperty because an object may have properties that are inherited from the object's base class. Not performing this check can raise errors.

You can also use Object.keys function which return an Array containing all properties of an object and then you can loop through this array with or Array.forEach function.

var obj = {
    0: 'a',
    1: 'b',
    2: 'c'
Object.keys(obj).map(function(key) {
// outputs: 0, 1, 2


The Object.assign() method is used to copy the values of all enumerable own properties from one or more source objects to a target object. It will return the target object.

Use it to assign values to an existing object:

var user = {
    firstName: "John"
Object.assign(user, {
    lastName: "Doe",
    age: 39
console.log(user); // Logs: {firstName: "John", lastName: "Doe", age: 39}

Or to create a shallow copy of an object:

var obj = Object.assign({}, user);
console.log(obj); // Logs: {firstName: "John", lastName: "Doe", age: 39}

Or merge many properties from multiple objects to one:

var obj1 = {
    a: 1
var obj2 = {
    b: 2
var obj3 = {
    c: 3
var obj = Object.assign(obj1, obj2, obj3);
console.log(obj); // Logs: { a: 1, b: 2, c: 3 }
console.log(obj1); // Logs: { a: 1, b: 2, c: 3 }, target object itself is changed

Primitives will be wrapped, null and undefined will be ignored:

var var_1 = 'abc';
var var_2 = true;
var var_3 = 10;
var var_4 = Symbol('foo');
var obj = Object.assign({}, var_1, null, var_2, undefined, var_3, var_4);
console.log(obj); // Logs: { "0": "a", "1": "b", "2": "c" }

Use it as reducer: (merges an array to an object)

return users.reduce((result, user) => Object.assign({}, {[]: user})

Object rest/spread (...)

Version > 7

Object spreading is just syntactic sugar for Object.assign({}, obj1, ..., objn);

It is done with the ... operator:

let obj = { a: 1 };
let obj2 = { ...obj, b: 2, c: 3 };
console.log(obj2); // { a: 1, b: 2, c: 3 };

As Object.assign it does shallow merging, not deep merging.

let obj3 = { ...obj, b: { c: 2 } };
console.log(obj3); // { a: 1, b: { c: 2 } };


Version ≥ 5

It allows us to define a property in an existing object using a property descriptor.

var obj = { };
Object.defineProperty(obj, 'foo', { value: 'foo' });

Console output


Object.defineProperty can be called with the following options:

Object.defineProperty(obj, 'nameOfTheProperty', {
value: valueOfTheProperty,
writable: true, // if false, the property is read-only
configurable : true, // true means the property can be changed later
enumerable : true // true means property can be enumerated such as in a loop

Object.defineProperties allows you to define multiple properties at a time.

var obj = {};
Object.defineProperties(obj, {
    property1: {
        value: true,
        writable: true
    property2: {
        value: 'Hello',
        writable: false

Accesor properties (get and set)

Version ≥ 5

Treat a property as a combination of two functions, one to get the value from it, and another one to set the value in it.

The get property of the property descriptor is a function that will be called to retrieve the value from the property.

The set property is also a function, it will be called when the property has been assigned a value, and the new value will be passed as an argument.

You cannot assign a value or writable to a descriptor that has get or set

var person = { name: "John", surname: "Doe"};
Object.defineProperty(person, 'fullName', {
get: function () {
return + " " + this.surname;
set: function (value) {
[, this.surname] = value.split(" ");
console.log(person.fullName); // -> "John Doe"
person.surname = "Hill";
console.log(person.fullName); // -> "John Hill"
person.fullName = "Mary Jones";
console.log( // -> "Mary"

Dynamic / variable property names

Sometimes the property name needs to be stored into a variable. In this example, we ask the user what word needs to be looked up, and then provide the result from an object I've named dictionary.

var dictionary = {
lettuce: 'a veggie',
banana: 'a fruit',
tomato: 'it depends on who you ask',
apple: 'a fruit',
Apple: 'Steve Jobs rocks!' // properties are case-sensitive
var word = prompt('What word would you like to look up today?')
var definition = dictionary[word]
alert(word + ' ' + definition)

Note how we are using [] bracket notation to look at the variable named word; if we were to use the traditional . notation, then it would take the value literally, hence:

console.log(dictionary.word) // doesn't work because word is taken literally and dictionary has no field named `word`

console.log( // it works! because apple is taken literally
console.log(dictionary[word]) // it works! because word is a variable, and the user perfectly typed in one of the words from our dictionary when prompted
console.log(dictionary[apple]) // error! apple is not defined (as a variable)

You could also write literal values with [] notation by replacing the variable word with a string 'apple'. See [Properties with special characters or reserved words] example.

You can also set dynamic properties with the bracket syntax:

var property="test";
var obj={
It does the same as:
var property="test";
var obj={};

Arrays are Objects

Disclaimer: Creating array-like objects is not recommend. However, it is helpful to understand how they work, especially when working with DOM. This will explain why regular array operations don't work on DOM objects returned from many DOM document functions. (i.e. querySelectorAll, form.elements)

Supposing we created the following object which has some properties you would expect to see in an Array.

var anObject = {
foo: 'bar',
length: 'interesting',
'0': 'zero!',
'1': 'one!'

Then we'll create an array.

var anArray = ['zero.', 'one.'];

Now, notice how we can inspect both the object, and the array in the same way.

console.log(anArray[0], anObject[0]); // outputs: zero. zero!
console.log(anArray[1], anObject[1]); // outputs: one. one!
console.log(anArray.length, anObject.length); // outputs: 2 interesting
console.log(,; // outputs: undefined bar

Since anArray is actually an object, just like anObject, we can even add custom wordy properties to anArray

Disclaimer: Arrays with custom properties are not usually recommended as they can be confusing, but it can be useful in advanced cases where you need the optimized functions of an Array. (i.e. jQuery objects) = 'it works!';


We can even make anObject to be an array-like object by adding a length.

anObject.length = 2;

Then you can use the C-style for loop to iterate over anObject just as if it were an Array. See Array Iteration

Note that anObject is only an array-like object. (also known as a List) It is not a true Array. This is important, because functions like push and forEach (or any convenience function found in Array.prototype) will not work by default on array-like objects.

Many of the DOM document functions will return a List (i.e. querySelectorAll, form.elements) which is similar to the array-like anObject we created above. See Converting Array-like Objects to Arrays

console.log(typeof anArray == 'object', typeof anObject == 'object'); // outputs: true true
console.log(anArray instanceof Object, anObject instanceof Object); // outputs: true true
console.log(anArray instanceof Array, anObject instanceof Array); // outputs: true false
console.log(Array.isArray(anArray), Array.isArray(anObject)); // outputs: true false


Version ≥ 5

Object.seal prevents the addition or removal of properties from an object. Once an object has been sealed its property descriptors can't be converted to another type. Unlike Object.freeze it does allow properties to be edited.

Attempts to do this operations on a sealed object will fail silently

var obj = { foo: 'foo', bar: function () { return 'bar'; } };
obj.newFoo = 'newFoo'; = function () { return 'foo' };
obj.newFoo; // undefined; // 'foo'
// Can't make foo an accessor property
Object.defineProperty(obj, 'foo', {
get: function () { return 'newFoo'; }
}); // TypeError
// But you can make it read only
Object.defineProperty(obj, 'foo', {writable: false
}); // TypeError = 'newFoo';; // 'foo';

In strict mode these operations will throw a TypeError

(function () {
'use strict';
var obj = { foo: 'foo' };
obj.newFoo = 'newFoo'; // TypeError

Convert object's values to array

Given this object:

var obj = {
a: "hello",
b: "this is",
c: "javascript!",

You can convert its values to an array by doing:

var array = Object.keys(obj)
.map(function(key) {
return obj[key];
console.log(array); // ["hello", "this is", "javascript!"]

Retrieving properties from an object

Characteristics of properties :

Properties that can be retrieved from an object could have the following characteristics,

  • Enumerable
  • Non - Enumerable
  • own

While creating the properties using Object.defineProperty(ies), we could set its characteristics except "own". Properties which are available in the direct level not in the prototype level (__proto__) of an object are called as own properties.

And the properties that are added into an object without using Object.defindProperty(ies) will don't have its enumerable characteristic. That means it be considered as true.

Purpose of enumerability :

The main purpose of setting enumerable characteristics to a property is to make the particular property'savailability when retrieving it from its object, by using different programmatical methods. Those different methods will be discussed deeply below.

Methods of retrieving properties :

Properties from an object could be retrieved by the following methods,

1. loop

This loop is very useful in retrieving enumerable properties from an object. Additionally this loop will retrieve enumerable own properties as well as it will do the same retrieval by traversing through the prototype chain until it sees the prototype as null.

//Ex 1 : Simple data
var x = { a : 10 , b : 3} , props = [];
for(prop in x){
console.log(props); //["a","b"]

//Ex 2 : Data with enumerable properties in prototype chain
var x = { a : 10 , __proto__ : { b : 10 }} , props = [];
for(prop in x){
console.log(props); //["a","b"]

//Ex 3 : Data with non enumerable properties
var x = { a : 10 } , props = [];
Object.defineProperty(x, "b", {value : 5, enumerable : false});
for(prop in x){
console.log(props); //["a"]

2. Object.keys() function

This function was unveiled as a part of ECMAScript 5. It is used to retrieve enumerable own properties from an object. Prior to its release people used to retrieve own properties from an object by combining loop and Object.prototype.hasOwnProperty() function.

//Ex 1 : Simple data

var x = { a : 10 , b : 3} , props;
props = Object.keys(x);
console.log(props); //["a","b"]

//Ex 2 : Data with enumerable properties in prototype chain

var x = { a : 10 , __proto__ : { b : 10 }} , props;
props = Object.keys(x);
console.log(props); //["a"]

//Ex 3 : Data with non enumerable properties

var x = { a : 10 } , props;
Object.defineProperty(x, "b", {value : 5, enumerable : false});
props = Object.keys(x);
console.log(props); //["a"]

3. Object.getOwnProperties() function

This function will retrieve both enumerable and non enumerable, own properties from an object. It was also released as a part of ECMAScript 5.

//Ex 1 : Simple data

var x = { a : 10 , b : 3} , props;
props = Object.getOwnPropertyNames(x);
console.log(props); //["a","b"]

//Ex 2 : Data with enumerable properties in prototype chain

var x = { a : 10 , __proto__ : { b : 10 }} , props;
props = Object.getOwnPropertyNames(x);
console.log(props); //["a"]

//Ex 3 : Data with non enumerable properties

var x = { a : 10 } , props;
Object.defineProperty(x, "b", {value : 5, enumerable : false});
props = Object.getOwnPropertyNames(x);
console.log(props); //["a", "b"]

Miscellaneous :

A technique for retrieving all (own, enumerable, non enumerable, all prototype level) properties from an object is given below,

function getAllProperties(obj, props = []){
return obj == null ? props :
var x = {a:10, __proto__ : { b : 5, c : 15 }};

//adding a non enumerable property to first level prototype

Object.defineProperty(x.__proto__, "d", {value : 20, enumerable : false});

console.log(getAllProperties(x)); ["a", "b", "c", "d", "...other default core props..."]

And this will be supported by the browsers which supports ECMAScript 5.

Read-Only property

Version ≥ 5

Using property descriptors we can make a property read only, and any attempt to change its value will fail silently, the value will not be changed and no error will be thrown.

The writable property in a property descriptor indicates whether that property can be changed or not.

var a = { };
Object.defineProperty(a, 'foo', { value: 'original', writable: false }); = 'new';

Console output


Non enumerable property

Version ≥ 5

We can avoid a property from showing up in for (... in ...) loops

The enumerable property of the property descriptor tells whether that property will be enumerated while looping through the object's properties.

var obj = { };
Object.defineProperty(obj, "foo", { value: 'show', enumerable: true });
Object.defineProperty(obj, "bar", { value: 'hide', enumerable: false });
for (var prop in obj) {

Console output


Lock property description

Version ≥ 5

A property's descriptor can be locked so no changes can be made to it. It will still be possible to use the property normally, assigning and retrieving the value from it, but any attempt to redefine it will throw an exception. The configurable property of the property descriptor is used to disallow any further changes on the descriptor.

var obj = {};
// Define 'foo' as read only and lock it
Object.defineProperty(obj, "foo", {
value: "original value",
writable: false,
configurable: false
Object.defineProperty(obj, "foo", {writable: true});

This error will be thrown:

TypeError: Cannot redefine property: foo

And the property will still be read only. = "new value";

Console output

original value


Get the description of a specific property in an object.

var sampleObject = {
hello: 'world'

Object.getOwnPropertyDescriptor(sampleObject, 'hello');

// Object {value: "world", writable: true, enumerable: true, configurable: true}

Descriptors and Named Properties

Properties are members of an object. Each named property is a pair of (name, descriptor). The name is a string that allows access (using the dot notation object.propertyName or the square brackets notation

object['propertyName']). The descriptor is a record of fields defining the bevahiour of the property when it is accessed (what happens to the property and what is the value returned from accessing it). By and large, a property associates a name to a behavior (we can think of the behavior as a black box).

There are two types of named properties:

1. data property: the property's name is associated with a value.
2. accessor property: the property's name is associated with one or two accessor functions.


obj.propertyName1 = 5; //translates behind the scenes into
//either assigning 5 to the value field* if it is a data property
//or calling the set function with the parameter 5 if accessor property
//*actually whether an assignment would take place in the case of a data property
//also depends on the presence and value of the writable field - on that later on

The property's type is determined by its descriptor's fields, and a property cannot be of both types.

Data descriptors -

Required fields: value or writable or both

Optional fields:configurable,enumerable


value: 10,
writable: true;

Accessor descriptors -

Required fields: get or set or both

Optional fields: configurable, enumerable


get: function () {
return 10;
enumerable: true

meaning of fields and their defaults

configurable,enumerable and writable:

These keys all default to false.

configurable is true if and only if the type of this property descriptor may be changed and if the property may be deleted from the corresponding object.

enumerable is true if and only if this property shows up during enumeration of the properties on the corresponding object.

writable is true if and only if the value associated with the property may be changed with an assignment operator.

get and set:

These keys default to undefined.

get is a function which serves as a getter for the property, or undefined if there is no getter. The function return will be used as the value of the property.

set is a function which serves as a setter for the property, or undefined if there is no setter. The function will receive as only argument the new value being assigned to the property.


This key defaults to undefined.

The value associated with the property. Can be any valid JavaScript value (number, object, function, etc).


var obj = {propertyName1: 1}; //the pair is actually ('propertyName1', {value:1,
// writable:true,
// enumerable:true,
// configurable:true})
Object.defineProperty(obj, 'propertyName2', {get: function() {
console.log('this will be logged ' +
'every time propertyName2 is accessed to get its value');
set: function() {
console.log('and this will be logged ' +
'every time propertyName2's value is tried to be set')
//will be treated like it has enumerable:false, configurable:false
//propertyName1 is the name of obj's data property
//and propertyName2 is the name of its accessor property
obj.propertyName1 = 3;
console.log(obj.propertyName1); //3
obj.propertyName2 = 3; //and this will be logged every time propertyName2's value is tried to be set
console.log(obj.propertyName2); //this will be logged every time propertyName2 is accessed to get its value


Version ≥ 5

Object.keys(obj) returns an array of a given object's keys.

var obj = {
a: "hello",
b: "this is",
c: "javascript!"
var keys = Object.keys(obj);
console.log(keys); // ["a", "b", "c"]

Section 13.20: Properties with special characters or reserved words

While object property notation is usually written as, this will only allow characters that are normally found in JavaScript variable names, which is mainly letters, numbers and underscore (_).

If you need special characters, such as space, ☺, or user-provided content, this is possible using [] bracket notation.

myObject['special property ☺'] = 'it works!'

console.log(myObject['special property ☺'])

All-digit properties:

In addition to special characters, property names that are all-digits will require bracket notation. However, in this case the property need not be written as a string.

myObject[123] = 'hi!' // number 123 is automatically converted to a string
console.log(myObject['123']) // notice how using string 123 produced the same result
console.log(myObject['12' + '3']) // string concatenation
console.log(myObject[120 + 3]) // arithmetic, still resulting in 123 and producing the same result
console.log(myObject[123.0]) // this works too because 123.0 evaluates to 123
console.log(myObject['123.0']) // this does NOT work, because '123' != '123.0'

However, leading zeros are not recommended as that is interpreted as Octal notation. (TODO, we should produce and link to an example describing octal, hexadecimal and exponent notation)

See also: [Arrays are Objects] example.

Section 13.21: Creating an Iterable object

Version ≥ 6

var myIterableObject = {};
// An Iterable object must define a method located at the Symbol.iterator key:

myIterableObject[Symbol.iterator] = function () {

// The iterator should return an Iterator object

return {
// The Iterator object must implement a method, next()
next: function () {
// next must itself return an IteratorResult object
if (!this.iterated) {
this.iterated = true;
// The IteratorResult object has two properties
return {
// whether the iteration is complete, and
done: false,
// the value of the current iteration
value: 'One'
return {
// When iteration is complete, just the done property is needed
done: true
iterated: false
for (var c of myIterableObject) {

Console output


Section 13.22: Iterating over Object entries - Object.entries()

Version ≥ 8

The proposed Object.entries() method returns an array of key/value pairs for the given object. It does not return an iterator like Array.prototype.entries(), but the Array returned by Object.entries() can be iterated regardless.

const obj = {
one: 1,
two: 2,
three: 3
Results in:
["one", 1],
["two", 2],
["three", 3]

It is an useful way of iterating over the key/value pairs of an object:

for(const [key, value] of Object.entries(obj)) {
console.log(key); // "one", "two" and "three"
console.log(value); // 1, 2 and 3

Section 13.23: Object.values()

Version ≥ 8

The Object.values() method returns an array of a given object's own enumerable property values, in the same order as that provided by a loop (the difference being that a for-in loop enumerates properties in the prototype chain as well).

var obj = { 0: 'a', 1: 'b', 2: 'c' };
console.log(Object.values(obj)); // ['a', 'b', 'c']

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